Through artistic, curatorial and educational forms of engagement, their work explores computer-generated mechanics and imagery in the larger context of photographic and filmic histories, as a way of making visible how emerging technologies contour our ever-evolving world.
As a hybrid practice, they explore game engine tools both as means for creative production in the film, music and fashion industries, as well as subjects of contemporary critique, through moving image artworks and teaching across schools of art and architecture.
Enquiries: info@creamprojects.com
Instagram: @creamprojects
22/23 Showreel
©2022 Cream Projects
Through artistic, curatorial and educational forms of engagement, their work explores computer-generated mechanics and imagery in the larger context of photographic and filmic histories, as a way of making visible how emerging technologies contour our ever-evolving world.
As a hybrid practice, they explore game engine tools both as means for creative production in the film, music and fashion industries, as well as subjects of contemporary critique, through moving image artworks and teaching across schools of art and architecture.
Enquiries:
info@creamprojects.com
Instagram:
@creamprojects
Reel
2022
Sample of our moving image projects across architecture, film and visual art.
2022
Sample of our moving image projects across architecture, film and visual art.