Cream Projects is the art practice and creative studio of Ana Nicolaescu and Sebastian Tiew.

Through artistic, curatorial and educational forms of engagement, their work explores computer-generated mechanics and imagery in the larger context of photographic and filmic histories, as a way of making visible how emerging technologies contour our ever-evolving world.

As a hybrid practice, they explore game engine tools both as means for creative production in the film, music and fashion industries, as well as subjects of contemporary critique, through moving image artworks and teaching across schools of art and architecture.

Enquiries: info@creamprojects.com
Instagram: @creamprojects

©2022 Cream Projects





Cream Projects is the art practice and creative studio of Ana Nicolaescu and Sebastian Tiew.

Through artistic, curatorial and educational forms of engagement, their work explores computer-generated mechanics and imagery in the larger context of photographic and filmic histories, as a way of making visible how emerging technologies contour our ever-evolving world.

As a hybrid practice, they explore game engine tools both as means for creative production in the film, music and fashion industries, as well as subjects of contemporary critique, through moving image artworks and teaching across schools of art and architecture.

Enquiries:
info@creamprojects.com
Instagram:
@creamprojects

Angels Alone
2018

10-minute CGI film

At a time of a much-needed reinvention, can rehabilitation become a process sustained between simulations, emerging multi-sensory technologies and the walls of the prison itself?

Can aspects of open-world video games be deployed as new platforms in which a third space can be designed in order to accommodate for the prisoners of the future?

Angels Alone describes a prison set in the year 2035 where prisoners are rehabilitated through virtual and simulated realities. It proposes the creation of a third space to facilitate a rehabilitation program inspired by models of open-world role play games, simulation training and virtual therapies